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Objectives

Students will be able to:

  • write java programs!

Starting out

programming fundamentals

Getting started is a series of units to kick start your programming adventure. You will learn about variables, loops, boolean expressions, random numbers and also about some useful helper classes such as the Math class, the String class and the Scanner class.

is a great resource which will also explain how to set up a Desktop IDE for Java programming.

is a useful resource to browse through when you are bored!

Units

Intro

Variables

Input/Output

Exception Handling

Intro to Functions

Intro to Selection

Variable scope

Boolean expressions

Iteration I

Intro to Parameters

Counting

return statements

Summing

Iteration II

Check-in 1

Basic arrays (static)

Logging In

Flowcharts

Linear search

Alpha testing

Fibonacci fun

Jeep Sheep

Experi-moo-nt

bubble sort

StringBots

Burst First!

Tic Tac Toe

Intro to GUIs

The Math class

Case Study #1

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moo-stery

2-dimensional Arrays (static)

Intro to lists (dynamic)

Collections (IBDP)

Binary search

Big O

Files

Case Study #2


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