understand variables and basic (primitive) data types in Java
understand Boolean expressions and if-else statements
understand iteration - for loops and while loops
understand basic 1-dimensional arrays
understand the String class and some of it's useful methods - length(), equals(), indexOf(), compare(), substring()
understand how to generate random numbers using the Math class
understand that a computer program can call static methods to do the dirty work of processing data
Getting started is a series of units to kick start your programming adventure. You will learn about variables, loops, boolean expressions, random numbers and also about some useful helper classes such as the Math class, the String class and the Scanner class.
Case Study #1
The Math class
The String class
Case Study #2
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