3D MODELLING

LEARNING EXPERIENCE

I have to be honest: the first half of the 3D modelling course was utterly horrifying. "I suck at this," a useless self-criticism kept reverberating by my ears to cover up all the failures I had while doing the compulsory tutorials. I was completely lost and clueless of what I was doing for the first few weeks. However, I gradually systemized what I had learned and established an suitable "work flow". I found a lot of enjoyment and satisfaction while following my self-selected tutorial and doing my personal project. After all, it was a great experience, and as Mr. Watson said, "Those were HAPPY STRUGGLES!"

BLENDER WORKS

Tutorial Work: Spoon

My first endeavor into 3D modelling started with a spoon. YES - A SPOON! It sounded so simple but the first attempt was so agonizing! However, I managed to learn the basics of Blender such as Extruding, Proportional Editing, and Mirror Modifier. The spoon didn't look that great, but it was a promising start!

Tutorial Links: Part 1 | Part 2

Tutorial Work: Mug

I further explored how to create more complex 3D shapes with this tutorial, which sharpened the basic skills that I developed from the first tutorial.

Tutorial Links: Part 1 | Part 2

Tutorial Work: Clock

This tutorial was one of the most painful experience I had ever had in my life! I made no progress in a week, and I was completely clueless. However, in the end, I understood how to use different modifier and tools to create a clock. And more interestingly, I learned how to texture and animate the clock!

Tutorial Links: Part 1 | Part 2 | Animation

Tutorial Work: Asteroid Field

Finishing the first three compulsory tutorials was a huge relief, so I set off to model something cool that I was interested in - an asteroid field! I learned how to utilize the particle system to create hundreds of tiny asteroids in no time! It was a lot of fun animating this asteroid field.

Tutorial Links: Asteroid Field

INDEPENDENT PROJECT: Drone

After acquiring some foundational skills of Blender, I decided to start an independent project in the winter break. With the help of a reference image, I modelled a drone with a camera. I then messed around with the Blender keyframes and figured out how to animate a drone with turning blades and taking off - moving - landing movements. It took about three weeks with various struggles, but the moment I saw my drone flying, a fulfilling sense of pride radiated inside me. I didn't expect I would enjoy creating a 3D model on my own at all, considering how much hate I have had for Blender after the three compulsory tutorials! My teacher also featured my work on his website!